![]() Location: Suoh City Ryujin Ward Objective: With Psychokinesis Finish, defeat 3 Missin Poun Reward: OSF Armband Vision Location: Suoh City Ryujin Ward – On the bridge Objective: With intercept, defeat 3 Cushion Pound Reward: Breastplate You can always save the quest for later when you are stronger or have better SAS abilities to help. Basically get your Psy Attack as high as possible to be able to lower the enemy crush gauge with two throws, before they explode. I attached the “System “Double-Edged Sword” plug in, the Psychokinesis Attack Specialization plug in, used a Psy attack, then a Psy finish (top left of Brain Map), then I could Brain Crush. Location: Musubi’s Objective: During Brain Drive, defeat 5 Session Pound Reward: Full-Face Mask Note: You have to kill the enemies, you can’t let them explode. ![]() Sometimes the Brain Crush icon came up, sometimes seems to invalidate the Combo, but sometimes now. I just got the enemy health low, broke its legs, and then had Luka attack at the last moment. Reward: Drone and Controller x1 Note: This can be tricky. Location: Musubi’s Objective: Use a Combo Vision with Luka, defeat 2 Base Paws. Location: OSF Hospital Objective: In the Brain Field, defeat 3 Wither Sabbat Reward: Confusion Ward: Generic x 1 Note: Use a Brain Field Gear to make this easierĪdvertisement. Location: Musubi’s Objective: Use a Combo Vision with Tsugumi, defeat 1 Barrista Santa Reward: Electric-Proof Barrier: Generic Location: OSF Training Hall Objective: While SAS Clairvoyance is active, defeat 2 Doppel Pool Reward: Lily Bell M20-4 C Standby Phase 7 ![]() Location: Musubi’s Objective: Use a Combo Vision with Gemma, defeat 1 Auger Sabbat Reward: Cat Ear Head, Animal Paw, Animal Foot Standby Phase 6 Location: Musubi’s Objective: Use a Combo Vision with Hanabi, defeat 3 Kitchen Rummy Reward: Luxury Oil Location: OSF Hospital Objective: While SAS Teleportation is active, defeat 4 Marabou Pendu. Location: Suoh City Ryujin Ward Objective: While SAS Sclerokinesis is active, defeat 3 Brawn Yawn Reward: Famous Select Alcohol Set Location: Suoh City Ryujin Ward – Neat world map exit Objective: With Charge Attack, defeat 3 Rat Rut (Kunad Highway) Reward: Water-Proof Coating: Generic Note: Appears after Old OSF Hospital dungeon Standby Phase 5 In Abandoned Subway Reward: Blank Plant Observation Journal Location: Stairs near OSF HQ Objective: While SAS Clairvoyance is active, defeat 2 Saws Paws. Location: Musubi’s Objective: While SAS sclerokinesis is active, defeat 1 Auger Sabbat Reward: Gauntlets: Peerless Adam. Location: Suoh City Ryujin Ward Objective: Get 1 Max Jelly Reward: Fire-Proof Barrier: Generic Reward: All: Normalization Tablet Standby Phase 4 Location: Suoh City Ryujin Ward Objective: During Brain Drive, defeat 5 Buddy Rummy. Probably requires ‘Surprise Test!’ done Standby Phase 2 Reward: Medium Jelly x 3 Note: Appears after the ‘capture the flag’ training exercise and boss fight. Found in Mizuhagawa, break shell, attack when down, etc. ![]() Location: Suoh City Ryujin Ward – across street from World Map exit Objective: With Brain Crush, defeat 2 Wither Sabbat. Location: Suoh City Ryujin Ward Objective: Obtain 2 Medium Jelly – You can get this from the next quest, available after the next mission. Location: Suoh City Ryujin Ward Objective: While SAS pyrokinesis is active, defeat 2 Fuel Pool (found in Kikuchiba) Reward: Prometheus Torch Type 2 Phase 2 Location: Suoh City Ryujin Ward Objective: Defeat 2 Vase Paws in mid-air (found in Kikuchiba) Reward: All: Light Jelly x3 Location: Suoh City Ryujin Ward Objective: Get two Kikuchiba Environment C Reward: Oil-Proof Coating: Generic Most quests appear during the Standby portions in-between phases. The list of Quests can be found below, separated by the Phase (chapter) in which they appear. Importantly, we believe no sidequests are missable, meaning you can always save quests for later if you don’t want to tackle them right away. You can always look up where to find enemies within the Library section of the main menu, so you should never be lost on where to go. Most of the quests are very straightforward, with the vast majority asking the player to defeat certain enemies in a certain way.
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